

The Balan Wonderworld demo has some good moments and also some things which raised concerns for me, such as the camera, and speed at which you can change between costumes. I’ve had a chance to play it ahead of the demo release, and Chris Hyde quizzed me about it. It contains some action from the first act as well as a boss fight, and some other chapters, too.
BALAN WONDERWORLD GAMEPLAY FULL
The demo is out tomorrow on Thursday 28th January, should you wish to give it a try yourself – it will definitely let you know whether or not you will enjoy the full game.The Balan Wonderworld demo is hitting every major console this week, and it’s intended to give people a chance to play Yuji Naka (the guy behind those Sonic games and Square Enix’s brand new IP. Honestly, I just want more of Balan Wonderworld, and look forward to seeing the remainder of the game when it lands in March. There’s more areas in the levels that the transformations in the demo can’t reach, Balan statues that I’ve left unfound, and obviously just many more chapters and acts that I’ll have to wait until the final game to play. However, after more than two hours, I’m left wanting more from it. Also, the music is so tremendously catchy that I’m still sitting here singing the music from the first two levels as I write this preview, if that’s a testament to how good the music is.Īs I played through the demo, I initially wondered to myself if the moment-to-moment gameplay would prove to be enjoyable in the long term. All of the character transformations are varied and distinctive while never landing on the side of being “too cutesy”. It is however a beautiful world that’s bright and colourful and filled with adorable characters.

This is a neat idea and plays really well into several of the puzzles in these levels, with moving around giant balls to open doors and such, but it is disorienting almost the point of queasiness, especially when paired with the camera. With all of the transformations feeling different, this sometimes isn’t an issue, only for switching costumes to suddenly make simple jumps far more difficult than they need to be.Īlso, as a slight warning about the two levels of the first world, it’s designed as if the player is running around the inside of a sphere. The frustrating thing about this is the lack of consistency for players. If you think of the abominable controls in modern 3D Sonic games, you’re pretty much on the money. The biggest issue right now are the controls, which are tremendously slippery in movement and floaty in jumps. There’s plenty to love about Balan Wonderworld, but this demo it isn’t flawless by any means. These require precise timing to match Balan’s mirror image to themselves, and are pretty fun palette cleansers to be fair. Furthermore, they don’t outstay their welcome, and get you a Balan statue if you do well. By picking up the Golden Hat, you’re transported into a NiGHTS-like piece of flying nonsense, complete with a big band playing in the background.

One last little shake up of the gameplay is the Balan’s Bout mini-game that appears in the levels themselves. This means that so long as you have at least one in storage, you can use any transformation in any level going forward. What’s a completionist to do? Well the game thankfully allows you to change your costume loadout at the beginning of each level and each checkpoint you cross. Jackrabbit, as one example, gives you a flutter jump to get across long gaps, while Tornado Wolf turns your jump into a spinning attack that can deflect tornados and break boxes to reach new areas.Īs you scour each level, you will likely find that the transformations you come across in the level you’re exploring might not suffice in getting all of the collectables in that area. This is where a lot of the variety in the gameplay comes in, and some of these transformations control in a wildly different fashion. These can simply give you a new attack to dispatch enemies and break boxes, or allow you to interact with elements of the levels.

Throughout the levels are multiple transformations that can be unlocked with keys to give your character new abilities.
